In Fall 2014, these workshops were attended both by Carnegie Mellon University (CMU) Human Computer Interaction students (undergrad) and by CMU Entertainment Technology Center (ETC) students.
Over Spring 2015 and 2016, these workshops have been iterated on and the updated versions are again being held for CMU ETC students.
With goal that over the next year, the developed workshops will be used in game design courses at other universities and at small game companies who do not have resources to have their own Game Testing Organization (GTO).
Spring 2016: - 01/15: Explore @ CMU ETC - 01/23: Explore @ CMU Game Creation Society - 02/19: Refine @ CMU ETC - 04/6: Persuade @ CMU ETC - 04/8: Refine @ CMU Game Creation Society
Spring 2015: - 01/16: Explore @ CMU ETC - 02/04: Playtesting Overview @ CMU IDEATE - 02/04: Refine @ CMU ETC - 02/25: Prove @ CMU ETC
Fall 2014: - 09/19: Explore @ CMU HCII - 10/10: Refine @ CMU HCII - 11/10: Prove @ CMU ETC